Before Reading Note Orange is subject and scoring is by Green Positive Red is negative score
Shopping Empire 2 Walkthrough
Compatability list
Note:Terrace is Neutral no matter where you place it
Note:Everything else not listed is neutral
Note:Hall events do not influence whether a shop will turn into positive or negative
Hall Special Event Compatability
Positive-Jewelry, Gadget, Music, Elevator, ATM
Negative-None
Drug Store:
Positive- Sport
Negative-Baby, Salon, Supermarket, Cake, Ice Cream, Burger, Liquor, Steak, Sushi
Baby Store:
Positive-None
Negative-Drug Store, Cake, Ice Cream, Burger, Cafe, Steak, Sushi
BookStore:
Positive-Tattoo, Gadget, Music, Toy, Sport, Arcade, Movie Theater
Negative-None
Boutique:
Positive-Salon, Boutique, Jewelry, ATM
Negative-Ice Cream
Salon:
Positive-Boutique, Jewelry, ATM
Negative-Tattoo, Sport, Cake, Ice Cream, Burger, Cafe, Candy, Liquor, Steak, Sushi, Restroom
Jewelry:
Positive-Boutique, Salon, Jewelry, Tattoo, ATM
Negative-None
Supermarket:
Positive-Cake, Ice Cream, Burger, Cafe, Candy, Liquor, steak, Sushi, ATM
Negative-Drug, Restroom
Tattoo:
Positive-Book, Jewelry
Negative-Salon, Cafe
Gadget:
Positive-Book, Coffee, Arcade, Cinema, ATM
Negative-None
Music Shop:
Positive-Book
Negative-None
Toy Store:
Positive-Book, Ice Cream, Candy, Arcade
Negative-None
Sport Shop:
Positive-Drug, Book, Ice Cream, Restroom
Negative-Salon
Cake Shop:
Positive-Supermarket, Ice Cream, Cinema
Negative-Drug, Baby, Salon, Restroom
Ice Cream:
Positive-Supermarket, Toy, sport, Cake, Ice Cream, Burger, Coffee, Candy, Liquor, Steak, Sushi, Arcade, Cinema
Negative-Drug, Baby, Boutique, Salon, Restroom
Burger Shop:
Positive-Supermarket, Ice Cream, Cinema
Negative-Drug, Baby, Salon, Restroom
Cafe:
Positive-Supermarket, Liquor, Steak, Cinema, Restroom, ATM
Negative-Baby, Salon, Arcade
Candy Shop:
Positive-Supermarket, Toy, Ice Cream, Liquor, Arcade
Negative-Salon
Liquor Store:
Positive-Supermarket, Ice Cream, Cafe, Candy, Steak, Cinema, Restroom, ATM
Negative-Drug, Salon
Steak Shop:
Positive-Supermarket, Ice Cream, Cafe, Liquor, Sushi
Negative-Drug, Baby, Salon, Restroom
Sushi Shop:
Positive-Supermarket, Ice Cream, Steak
Negative-Drug, Baby, Salon, Restroom
Arcade:
Positive-Book, Gadget, Toy, Ice Cream, Candy, Restroom, Elevator, ATM
Negative-Cafe
Cinema:
Positive-Gadget, Cake, Ice Cream, Burger, Cafe, Liquor, Restroom, Elevator, ATM
Negative-None
Restroom:
Positive-Sport, Cafe, Liquor, Arcade, Cinema, Elevator,
Negative-Salon, Supermarket, Cake, Ice Cream, Burger, Steak, Sushi
Elevator:
Positive-Arcade, Cinema, Restroom, ATM
Negative-None
ATM:
Positive-Boutique, Salon, Jewelry, Supermarket, Gadget, Cafe, Liquor, Arcade, Cinema, Elevator
Negative-None
Author Notes: I had a little of a laugh scrolling through these because of some of the compatibility such as Sport Store + Drug=Positive "I see what you did there"
Text base(Yes you should READ!!!)
In your mind your like OMG I came home from work, school, out with friends and this blog tells me to read screw dis. Well now if you want the best tips and reviews on games you should read this blog it contains information that is actually USEFUL.
You won't be able to find any information closely related to mines unless another site steals my information (which has been done many times before).
__________________________________________________________________________________________________________________________________
You won't be able to find any information closely related to mines unless another site steals my information (which has been done many times before).
__________________________________________________________________________________________________________________________________
Wednesday, August 22, 2012
Monday, January 30, 2012
Red Crucible 2 (Damage Guide)
This is a guide based on weapon damage as of (insert post date). Damage calculations are based on estimates and are not to be taken for exact numbers. Tested weapons M9, M16, SAW, AT4, Helicopter, AA Tank, Artillery Tank, Main Battery Tank, Rocket Tank.
Author Post: (Red) Important information (Orange) Author Notes and Posts (Blue) Listed Information
Red Crucible 2 Data
AT4/RPG-22 --1 per Mag
1 Helicopter Tank
2 AA Tank
2 Artillery Truck
3 Main Battery Tank
2 Rocket Tank
SAW/RPK --100 per Mag
150 Helicopter
800 AA Tank
500 Artillery Truck
1300 Main Battery Tank
1000 Rocket Tank
M16/AK74 --32 rounds per Mag
150 Helicopter
896 AA Tank
384 Artillery Truck
1152 Main Battery Tank
1024 Rocket Tank
1 head
3 shot body
5 feet
M9/Markarov --15 Rounds per Mag
145 Helicopter
660 AA Tank
420 Artillery Truck
960 Main Battery Tank
780 Rocket Tank
Head 1
Body ???
Leg ???
Knife
Human 1
Vehicle Infinity
Helicopter --4 per Mag Direct Hits
1 Helicopter
4 AA Tank
2 Artillery Truck
7 Main Battery Tank
6 Rocket Tank
AA Tank --30 per Mag
30 Helicopter
150 AA Tank
95 Artillery Truck
215 Main Battery Tank
135 Rocket Tank
Artillery Tank --10 per Mag
1 Rocket 100 Bullet Helicopter
4 Rockets 360 Bullet AA Tank
2 Rocket 200 Bullet Artillery Truck
5 Rockets 450 Bullet Main Battery Tank
4 Rocket 380 Bullet Rocket Tank
Main Battery Tank --10 per mag
2 Cannon 100 Bullet Helicopter
9 Cannon 360 Bullet AA Tank
6 Cannon 200 Bullet Artillery Truck
14 Cannon 450 Bullet Main Battery Tank
12 Cannon 380 Bullet Rocket Tank
Rocket tank --10 per Mag
1 Rocket 100 Bullet Helicopter
6 Rocket 360 Bullet AA Tank
2 Rocket 200 Bullet Artillery Truck
6 Rocket 450 Bullet Main Battery Tank
4 Rocket 380 Bullet Rocket Tank
Author Comment: There are some weapons that have a notable difference in damage some weapons are more effective toward different groups of vehicles, for ex. like the AA gun is more effective toward the rocket tank than it is against another AA gun.
Author Post: (Red) Important information (Orange) Author Notes and Posts (Blue) Listed Information
Red Crucible 2 Data
AT4/RPG-22 --1 per Mag
1 Helicopter Tank
2 AA Tank
2 Artillery Truck
3 Main Battery Tank
2 Rocket Tank
SAW/RPK --100 per Mag
150 Helicopter
800 AA Tank
500 Artillery Truck
1300 Main Battery Tank
1000 Rocket Tank
M16/AK74 --32 rounds per Mag
150 Helicopter
896 AA Tank
384 Artillery Truck
1152 Main Battery Tank
1024 Rocket Tank
1 head
3 shot body
5 feet
M9/Markarov --15 Rounds per Mag
145 Helicopter
660 AA Tank
420 Artillery Truck
960 Main Battery Tank
780 Rocket Tank
Head 1
Body ???
Leg ???
Knife
Human 1
Vehicle Infinity
Helicopter --4 per Mag Direct Hits
1 Helicopter
4 AA Tank
2 Artillery Truck
7 Main Battery Tank
6 Rocket Tank
AA Tank --30 per Mag
30 Helicopter
150 AA Tank
95 Artillery Truck
215 Main Battery Tank
135 Rocket Tank
Artillery Tank --10 per Mag
1 Rocket 100 Bullet Helicopter
4 Rockets 360 Bullet AA Tank
2 Rocket 200 Bullet Artillery Truck
5 Rockets 450 Bullet Main Battery Tank
4 Rocket 380 Bullet Rocket Tank
Main Battery Tank --10 per mag
2 Cannon 100 Bullet Helicopter
9 Cannon 360 Bullet AA Tank
6 Cannon 200 Bullet Artillery Truck
14 Cannon 450 Bullet Main Battery Tank
12 Cannon 380 Bullet Rocket Tank
Rocket tank --10 per Mag
1 Rocket 100 Bullet Helicopter
6 Rocket 360 Bullet AA Tank
2 Rocket 200 Bullet Artillery Truck
6 Rocket 450 Bullet Main Battery Tank
4 Rocket 380 Bullet Rocket Tank
Author Comment: There are some weapons that have a notable difference in damage some weapons are more effective toward different groups of vehicles, for ex. like the AA gun is more effective toward the rocket tank than it is against another AA gun.
Wednesday, December 21, 2011
Kongregate (Hard Badge) Raze 2
This will be a guide on how to get the hard badge for Kongregate's Raze 2
Author Comment: I had a really hard time with this one the alien campaign is fairly easy except for the last two stages which gave me a headache and a probably pissed off computer since I was shouting at it for the whole time. (But computers don't have feelings so yeah...)
The Facts: The stage before the last level 13 is more luck based level sometimes you win sometimes you lose. Although from experience you'd lose most of the time.
Ideal Equipment/Weapons/Ability: I suggest going for a fire equipment (Not the flame thrower it sucks D:)
Ability: Static Field or Land Mines (I don't suggest the rest because they are almost pointless against 1 hit kills)
Equipment: Combat Armor (Saves you from a 1 hit from anything except a shot to the head) Cooling Packs (Helps plant more mines or gives you the ability to initiate in another combat safely with the protection of a reflector) Spiral Chamber or Target Marker (Helps the Ice Hunter travel farther so you can shoot off screen and get lucky or helps the Ice Hunter kill its target faster)
Weapons: (I will only list the most important weapons) Long Range-- Holy Grail (1 hit to J. Rockit when Raze is hit he might use the static field to protect him just reload this gun and shoot him when he stands up)
Ice Hunter (use it when you have no time to reload the grail or use it when you are trying to find Raze or J. Rockit just blast away till it hits something)
Strategy: Try to stay near the middle and use your ability either use land mines at the platforms or use the static Field when either Raze or Rockit are about to target you. Watch Out because there are moments in the game that are very unfair such as A.I. Spawn kills.
Level 14: Much easier than level 13. Less luck based more strategy and you are less likely to die here (yayz :3)
Ability/Equipment/Weapons should be the same as last level: (Except land mines they are pointless at level 14) Important Weapon Note-- Get the Ripper, Magnum, Particle Cannon, Holy Grail, Shredder, and keep the rocket launcher.
Strategy: Its simple this time always try to find Raze or chase him at a safe distance keep him within your screen when you find him. He will most of the time run away from you. Through the entire match focus on Raze but kill everyone who tries to attack you. Use the mouse to survey your surrounding it helps you survive and find Raze Faster.(Mouse to look around just point the mouse at the outer screen)
Use this combination to kill raze fast Rocket Launcher + Holy Grail = Raze dead. Use the Static Field when Raze is targeting you or when you run into a ambush.
Final Notes: Important thing to keep in mind is to always count your enemies shots. Why? Because this will determine whether you need to use the static field or not remember rocket launcher Raze's Weapon can only fire 3 times before he has to reload so don't use a static field when he is about to reload.
Author Comment: I had a really hard time with this one the alien campaign is fairly easy except for the last two stages which gave me a headache and a probably pissed off computer since I was shouting at it for the whole time. (But computers don't have feelings so yeah...)
The Facts: The stage before the last level 13 is more luck based level sometimes you win sometimes you lose. Although from experience you'd lose most of the time.
Ideal Equipment/Weapons/Ability: I suggest going for a fire equipment (Not the flame thrower it sucks D:)
Ability: Static Field or Land Mines (I don't suggest the rest because they are almost pointless against 1 hit kills)
Equipment: Combat Armor (Saves you from a 1 hit from anything except a shot to the head) Cooling Packs (Helps plant more mines or gives you the ability to initiate in another combat safely with the protection of a reflector) Spiral Chamber or Target Marker (Helps the Ice Hunter travel farther so you can shoot off screen and get lucky or helps the Ice Hunter kill its target faster)
Weapons: (I will only list the most important weapons) Long Range-- Holy Grail (1 hit to J. Rockit when Raze is hit he might use the static field to protect him just reload this gun and shoot him when he stands up)
Ice Hunter (use it when you have no time to reload the grail or use it when you are trying to find Raze or J. Rockit just blast away till it hits something)
Strategy: Try to stay near the middle and use your ability either use land mines at the platforms or use the static Field when either Raze or Rockit are about to target you. Watch Out because there are moments in the game that are very unfair such as A.I. Spawn kills.
Level 14: Much easier than level 13. Less luck based more strategy and you are less likely to die here (yayz :3)
Ability/Equipment/Weapons should be the same as last level: (Except land mines they are pointless at level 14) Important Weapon Note-- Get the Ripper, Magnum, Particle Cannon, Holy Grail, Shredder, and keep the rocket launcher.
Strategy: Its simple this time always try to find Raze or chase him at a safe distance keep him within your screen when you find him. He will most of the time run away from you. Through the entire match focus on Raze but kill everyone who tries to attack you. Use the mouse to survey your surrounding it helps you survive and find Raze Faster.(Mouse to look around just point the mouse at the outer screen)
Use this combination to kill raze fast Rocket Launcher + Holy Grail = Raze dead. Use the Static Field when Raze is targeting you or when you run into a ambush.
Final Notes: Important thing to keep in mind is to always count your enemies shots. Why? Because this will determine whether you need to use the static field or not remember rocket launcher Raze's Weapon can only fire 3 times before he has to reload so don't use a static field when he is about to reload.
Sunday, September 25, 2011
Uberstrike Guide to Close Range Sniper
UberStrike
Reason as to why?
Reason as to why?
Author Comment: When people say that I am really good or skilled I am not skilled. I am not being modest just truthful.
Reasons for my success in sniping:
The reason why I am so successful in killing my opponents is due to philosophy & psychology. Simply put it I manipulate where you are going to go, for that reason alone it is easy for a sniper to get a headshot on a moving opponent. However there are some people who can get headshots without needing this. They are the truly skilled ones in uberstrike.
How to manipulate movement:
The concept is really simple this requires you to move which snipers rarely do. For close combat you try to run away from a opponent until you reach a narrow path, you strafe left to right on the widest part of the path. The opponent will usually come jumping however jumping limits the person to a near linear line. By using this you can score a shot to the foot or nad's.
Long range unable to manipulate movement however they will move left to right with random intervals. You can easily force your way to close range refer to paragraph above.
What have you learned?
You have learned how to fight close range with a sniper rifle.
Author Comments: I am usually hesitant to reveal any quirks I use to defeat people however I feel that most people lack the capability to predict movement like I do.
Saturday, September 10, 2011
Post on Event On Update 38
Locations of Event Treasure Hunt
List starting from farthest item on halloween island.
I'm the first ever site to give complete data on event completion quests within the event. "Serving you since open beta"
Pink Rat Skull: Crawl Space "I Found it around the ant area, between the area's that are not submerged in dirty water".
Pink Bunny: Ancient Forest "I Found it at one of the bunny loaded areas".
Pink Parvulu Fruit: Have yet to find one, but what I am told it is in Aviary?(To be Found) "Defeat Parvulu for Pink Fruit".
Pink Sea Star: Sage Oak Island "Found one on the beach".
Pink Crab Claw: Sage Oak Island "Found one on the beach".
Author Notes: I am level 21! All I got was a bottle rocket... O.O I hope it is reusable...
List starting from farthest item on halloween island.
I'm the first ever site to give complete data on event completion quests within the event. "Serving you since open beta"
Pink Rat Skull: Crawl Space "I Found it around the ant area, between the area's that are not submerged in dirty water".
Pink Bunny: Ancient Forest "I Found it at one of the bunny loaded areas".
Pink Parvulu Fruit: Have yet to find one, but what I am told it is in Aviary?
Pink Sea Star: Sage Oak Island "Found one on the beach".
Pink Crab Claw: Sage Oak Island "Found one on the beach".
Author Notes: I am level 21! All I got was a bottle rocket... O.O I hope it is reusable...
Saturday, August 13, 2011
BEGone!!! Battle Guide! Warehouse!
Game from Nplay features multiplayer fps combat can be found at kongregate or on his site which I obviously cannot remember!
Battle GUIDE!!!
Mp5: High Accuracy, Low Damage, Medium Recoil, Fast Fire. Starting gun its free so of course it has to suck well no it is 3rd most versatile weapon currently of the 4. When using full automatic fire move the mouse downward slightly to keep recoil in check. Cost: 0?
Shotgun=M24(But Really is a benelli M??): Lower Accuracy Spread, High Damage Spread, High Recoil, Pretty Slow fire. Cheapest of the cheap even I wouldn't suggest using this gun cause at melee range this gun can suck if this person knows how to press the space button, and it sucks at far range the least versatile gun. This gun has potential to 1 hit K.O. a person if shot from the chest and up. Cost: $2400 (What a rip off)!
Sniper Rifle (I DUNNO THE NAME): Very High Accuracy, High Damage, Medium-ish recoil, Slowest fire. Little more expensive weapon, semi fire rifle not automatic. Has potential to do high damage whether shot in head or body. Can be used in close range but not suggested unless you don't miss then keep away from peeps. Cost: $3200 (If only kongregate's map was bigger)
M16 looking gun: High Accuracy, Medium Damage, Medium Recoil, Fast Fire. This assault rifle tops all of the guns being good at all ranges and ammo. Get this gun if you want a kill streak! The Cost is totally worth the effort unless your not good with aiming stick with the shotgun then. Cost: $4000 (Its Under 9000!!!)
M67 Grenade?: Huge Radius, Damage varies upon how close to middle of explosion. Can kill in 1 hit if in middle of explosion. Usually people would toss one early in game to prevent movement on opponents team or to hopefully get lucky and hurt someone. There is a full 1 second from tossing the grenade before it explodes. Cost: $400 (Cheap possibly worth it if you know when to use it).
Here it is plain and simple, strategy best place is slightly behind the boxes in your base aim at bridge area for 3 seconds if no one gets up move to closest entrance into box maze. Keep eye out on bridge and around you. Don't ever try to get into the high sniping spot unless you wanna get shot by everyone in the maze. The high sniping spot can be advantageous when you outnumber your enemy, other than that don't use it. If you have a grenade toss it slightly above a box in the direction they are most likely to enter. And Don't forget to say hi before killing your opponent... nah im just kidding just blast em when ya seem em.
Battle GUIDE!!!
Mp5: High Accuracy, Low Damage, Medium Recoil, Fast Fire. Starting gun its free so of course it has to suck well no it is 3rd most versatile weapon currently of the 4. When using full automatic fire move the mouse downward slightly to keep recoil in check. Cost: 0?
Shotgun=M24(But Really is a benelli M??): Lower Accuracy Spread, High Damage Spread, High Recoil, Pretty Slow fire. Cheapest of the cheap even I wouldn't suggest using this gun cause at melee range this gun can suck if this person knows how to press the space button, and it sucks at far range the least versatile gun. This gun has potential to 1 hit K.O. a person if shot from the chest and up. Cost: $2400 (What a rip off)!
Sniper Rifle (I DUNNO THE NAME): Very High Accuracy, High Damage, Medium-ish recoil, Slowest fire. Little more expensive weapon, semi fire rifle not automatic. Has potential to do high damage whether shot in head or body. Can be used in close range but not suggested unless you don't miss then keep away from peeps. Cost: $3200 (If only kongregate's map was bigger)
M16 looking gun: High Accuracy, Medium Damage, Medium Recoil, Fast Fire. This assault rifle tops all of the guns being good at all ranges and ammo. Get this gun if you want a kill streak! The Cost is totally worth the effort unless your not good with aiming stick with the shotgun then. Cost: $4000 (Its Under 9000!!!)
M67 Grenade?: Huge Radius, Damage varies upon how close to middle of explosion. Can kill in 1 hit if in middle of explosion. Usually people would toss one early in game to prevent movement on opponents team or to hopefully get lucky and hurt someone. There is a full 1 second from tossing the grenade before it explodes. Cost: $400 (Cheap possibly worth it if you know when to use it).
Here it is plain and simple, strategy best place is slightly behind the boxes in your base aim at bridge area for 3 seconds if no one gets up move to closest entrance into box maze. Keep eye out on bridge and around you. Don't ever try to get into the high sniping spot unless you wanna get shot by everyone in the maze. The high sniping spot can be advantageous when you outnumber your enemy, other than that don't use it. If you have a grenade toss it slightly above a box in the direction they are most likely to enter. And Don't forget to say hi before killing your opponent... nah im just kidding just blast em when ya seem em.
Milmo 1 Year Later (Updated)
Author Comments: 1 Year later after leaving Milmo after Halloween I am back! Lots of updates to cover and stuff.
New: Leveling System, Damage System, New Adventure, and June Coins Oh Boy!!!
Leveling System: Gives an additional 1 Damage per level plus every 3 levels you gain half a heart! Max heart is 7 hearts total. Skill Heart + or cure can heal 2 heart permanent in the same area. (Meaning you can have 7 hearts without being level 20+).
Damage System: Bosses made harder and level +20 monsters harder as well. Depending on your level the amount of hits decreases. Per Level 1 hit less or around 5-10% range hp less.
New Adventure: Air World whole islands in the clouds OMG!!!
June Coins: In World Substitute for real currency, OMG!!! opportunity for cheapskates like me :D to enjoy more features of premium.
New Boss Strategy:
Beach Boss: Glitched until next update?
Possessed Alien: Run Around attacking him until those 3 tesla balls summons lighting balls to hit ya from the ground run around the boss and attack him every time you are 4~5 steps from the balls which is half way around the boss, and also keep moving while you attack. You should be able to defeat him within a timely matter and without taking any damage!
Hidden Thor: Oddly I cannot go in even though I completed all the quests that are not premium or repeatable! DX<
Giant Skull: Premium only Sorry can't go in T^T (Sad face)
Mechalon: Glitched until next update?
Post Color Guide(Ohhh Sweet):
Red: Important
Orange: My Statement
Yellow: Features
Blue: Features +
New: Leveling System, Damage System, New Adventure, and June Coins Oh Boy!!!
Leveling System: Gives an additional 1 Damage per level plus every 3 levels you gain half a heart! Max heart is 7 hearts total. Skill Heart + or cure can heal 2 heart permanent in the same area. (Meaning you can have 7 hearts without being level 20+).
Damage System: Bosses made harder and level +20 monsters harder as well. Depending on your level the amount of hits decreases. Per Level 1 hit less or around 5-10% range hp less.
New Adventure: Air World whole islands in the clouds OMG!!!
June Coins: In World Substitute for real currency, OMG!!! opportunity for cheapskates like me :D to enjoy more features of premium.
New Boss Strategy:
Beach Boss: Glitched until next update?
Possessed Alien: Run Around attacking him until those 3 tesla balls summons lighting balls to hit ya from the ground run around the boss and attack him every time you are 4~5 steps from the balls which is half way around the boss, and also keep moving while you attack. You should be able to defeat him within a timely matter and without taking any damage!
Hidden Thor: Oddly I cannot go in even though I completed all the quests that are not premium or repeatable! DX<
Giant Skull: Premium only Sorry can't go in T^T (Sad face)
Mechalon: Glitched until next update?
Friday, January 7, 2011
Neosaurs Monster Information List
Author Notes: Special refers to the effect the monster has on attacking you. Some monsters has unknown information meaning that it has yet to be confirmed or tested.
Harvest Worm Lv.2
Hp:35
Mp:???
Exp:5
Range:1
Special:None
Gold:20-30
Grain Werm LV.3
Hp:45
Mp:???
Exp:6
Range:1
Special:None
Gold:31-37
Blue Werm Lv.4
Hp:60
Mp:???
Exp:8
Range:1
Special:None
Gold:33-52
Red Werm Lv.5
Hp:70
Mp:???
Exp:9
Range:1
Special:None
Gold:45-56
Green Weetle Lv.6
Hp:90
Mp:???
Exp:11
Range:1
Special:None
Gold 47-71
Spiked Weetle Lv.7
Hp:120
Mp:???
Exp:12
Range:1
Special:None
Gold:62-77
Quirrel Lv.8
Hp:145
Mp:???
Exp:14
Range:1
Special:None
Gold:68-80
Radger Lv.9
Hp:170
Mp:???
Exp:15
Range:1
Special:None
Gold:74-107
Vicious Radger(Boss) Lv.9
Hp:???
Mp:???
Exp:46
Range:1
Special:None
Spiked Werm Lv.10
Hp:???
Mp:???
Exp:17
Range:1
Special:None
Grain Moth Lv.11
Hp:???
Mp:???
Exp:18
Range:1
Special:None
Yarnis Lv.11
Hp:???
Mp:???
Exp:19
Range:1
Special:None
Gornis Lv.12
Hp:???
Mp:???
Exp:21
Range:1
Special:None
Wicked Gornis(Boss) Lv.12
Hp:???
Mp:???
Exp:55
Range:1
Special:None
Stingen Lv.13
Hp:???
Mp:???
Exp:23
Range:1
Special:Poison
Splith Lv.14
Hp:???
Mp:???
Exp:25
Range:3
Special:Poison
Maws Lv.15
Hp:???
Mp:???
Exp:29
Range:1
Special:Bleed
Young Bhoar Lv.16
Hp:???
Mp:???
Exp:31
Range:1
Special:None
Sleether Lv.16
Hp:???
Mp:???
Exp:33
Range:1
Special:None
Fierce Sleether(Boss) Lv.16
Hp:???
Mp:???
Exp:73
Range:1
Special:None
Bhoar Lv.17
Hp:???
Mp:???
Exp:33
Range:1
Special:None
Chief Bhoar(Boss) Lv.17
Hp:???
Mp:???
Exp:77
Range:1
Special:None
Snapp Lv.17
Hp:???
Mp:???
Exp:38
Range:1
Special:None
Blue Snapp Lv.18
Hp:???
Mp:???
Exp:40
Range:1
Special:None
Tough Blue Snapp Lv.18
Hp:???
Mp:???
Exp:81
Range:1
Special:None
Swamp Slamm Lv.19
Hp:???
Mp:???
Exp:42
Range:1
Special:None
Powerful Swamp Slamm Lv.19
Hp:???
Mp:???
Exp:86
Range:1
Special:None
Dungeon Monsters
To be tested...
Harvest Worm Lv.2
Hp:35
Mp:???
Exp:5
Range:1
Special:None
Gold:20-30
Grain Werm LV.3
Hp:45
Mp:???
Exp:6
Range:1
Special:None
Gold:31-37
Blue Werm Lv.4
Hp:60
Mp:???
Exp:8
Range:1
Special:None
Gold:33-52
Red Werm Lv.5
Hp:70
Mp:???
Exp:9
Range:1
Special:None
Gold:45-56
Green Weetle Lv.6
Hp:90
Mp:???
Exp:11
Range:1
Special:None
Gold 47-71
Spiked Weetle Lv.7
Hp:120
Mp:???
Exp:12
Range:1
Special:None
Gold:62-77
Quirrel Lv.8
Hp:145
Mp:???
Exp:14
Range:1
Special:None
Gold:68-80
Radger Lv.9
Hp:170
Mp:???
Exp:15
Range:1
Special:None
Gold:74-107
Vicious Radger(Boss) Lv.9
Hp:???
Mp:???
Exp:46
Range:1
Special:None
Spiked Werm Lv.10
Hp:???
Mp:???
Exp:17
Range:1
Special:None
Grain Moth Lv.11
Hp:???
Mp:???
Exp:18
Range:1
Special:None
Yarnis Lv.11
Hp:???
Mp:???
Exp:19
Range:1
Special:None
Gornis Lv.12
Hp:???
Mp:???
Exp:21
Range:1
Special:None
Wicked Gornis(Boss) Lv.12
Hp:???
Mp:???
Exp:55
Range:1
Special:None
Stingen Lv.13
Hp:???
Mp:???
Exp:23
Range:1
Special:Poison
Splith Lv.14
Hp:???
Mp:???
Exp:25
Range:3
Special:Poison
Maws Lv.15
Hp:???
Mp:???
Exp:29
Range:1
Special:Bleed
Young Bhoar Lv.16
Hp:???
Mp:???
Exp:31
Range:1
Special:None
Sleether Lv.16
Hp:???
Mp:???
Exp:33
Range:1
Special:None
Fierce Sleether(Boss) Lv.16
Hp:???
Mp:???
Exp:73
Range:1
Special:None
Bhoar Lv.17
Hp:???
Mp:???
Exp:33
Range:1
Special:None
Chief Bhoar(Boss) Lv.17
Hp:???
Mp:???
Exp:77
Range:1
Special:None
Snapp Lv.17
Hp:???
Mp:???
Exp:38
Range:1
Special:None
Blue Snapp Lv.18
Hp:???
Mp:???
Exp:40
Range:1
Special:None
Tough Blue Snapp Lv.18
Hp:???
Mp:???
Exp:81
Range:1
Special:None
Swamp Slamm Lv.19
Hp:???
Mp:???
Exp:42
Range:1
Special:None
Powerful Swamp Slamm Lv.19
Hp:???
Mp:???
Exp:86
Range:1
Special:None
Dungeon Monsters
To be tested...
Thursday, December 2, 2010
Uberstrike Sniper Guide
I made one sniper guide before but people seem to still be making simple mistakes so here you go I made another one. In this guide it will teach you how to easily 49-0 in a 15~30 minute game.
Guide: Sniping is more of a fishing game sometimes in 1 spot you can get 30 kills sometimes you get none. After you get used to making a +30 head shot kill streak you can implement moving into ridiculous hiding area's. Being unexpected is good such as hiding behind the ruins in Paradise Island 2 instead of hiding inside the ruins, not only is it a good hiding spot it provides tree coverage and you can easily spot 2 respawn points.
Many people have a misunderstanding of sniping being used with pursing a person because when you see a person who takes a sniper out to take someone their chasing you can easily take out this person since they are traveling in a straight line. I use my teammates for decoys when it comes to finding another sniper, since bullets can be seen; I then use a counter measure by hiding in a hidden spot from the sniper.
Author Notes: Yes this is another reading guide that is poorly organized but I'm no peer editor. My theory behind sniping is: "The perfect sniper can be completely invisible, and if you can see your target he won't be able to see you". I have yet to perfect this theory but getting 49-0 with only a sniper is very good.
Don't:
Become impatient
Snipe in an open area
Pursue target unless it is a 1v1
Recharge sniper ammo unless necessary
Use common sniping area's
Run out in the open
Use same spot twice in a row
Be merciful
Do:
Take uncommon sniping spots
Always monitor your surroundings
Be aware of sound such as footsteps
Check on common sniping areas to see for inexperienced snipers
Guide: Sniping is more of a fishing game sometimes in 1 spot you can get 30 kills sometimes you get none. After you get used to making a +30 head shot kill streak you can implement moving into ridiculous hiding area's. Being unexpected is good such as hiding behind the ruins in Paradise Island 2 instead of hiding inside the ruins, not only is it a good hiding spot it provides tree coverage and you can easily spot 2 respawn points.
Many people have a misunderstanding of sniping being used with pursing a person because when you see a person who takes a sniper out to take someone their chasing you can easily take out this person since they are traveling in a straight line. I use my teammates for decoys when it comes to finding another sniper, since bullets can be seen; I then use a counter measure by hiding in a hidden spot from the sniper.
Author Notes: Yes this is another reading guide that is poorly organized but I'm no peer editor. My theory behind sniping is: "The perfect sniper can be completely invisible, and if you can see your target he won't be able to see you". I have yet to perfect this theory but getting 49-0 with only a sniper is very good.
Monday, November 1, 2010
Milmo Boss Guide
Milmo Boss guide and Halloween Event Medals:
A guide on bosses of Milmo and how to solo all of them, plus Halloween Event Medals Tips
Boss Beach:
The key of this battle is when the boss uses a spinning attack, through the spinning attack it becomes temporarily stunned and defense is wide open. When you use a axe to attack this boss you should be able to finish it off within 4th time repeating this process. Be warned of its sudden hop around attack it will be used randomly and it damages you by touch damage, the range is large but when it uses it the boss can be attacked preferable weapon is a projectile.
Tip: Stay around 3 Milmo character length from monster this prevents it from healing and will have a higher chance of causing the spinning attack some risks of this method is that it causes the boss to summon more traps and monsters.
Tip: Attack when you have establish distance between the ground following electric and attack when those ground electric forces disappear. It should take a good 5 minutes or less if you have done this battle before. The only time this monster healths is when you lose.
Tip: I had to use my ray gun for this fight because it was so hard to solo it with a axe especially when he summons the skulls. The second time I fought him I had someone help me and the best tip I can give is to have someone help you. Unless your very experienced with his fighting style you probably won't win alone.
Halloween Medals Tips:
Here is a full guide on how to quickly get all Event Medals for Halloween.
Dark Crabs=Swamp Island the area with 3 dark crabs respawning
Pumpkins=Spooky Island the area called Pumpkin Patch
Vampire=Sea Side Resort the lighthouse has lots of bats
Bugs=Lightmill Island or Sea Side Resort it is near the lightmill, and for sea side resort its at the sand beach
Reward: By doing all of this you get a item called Haunted Stone it summons ghosts for 2 minutes and has a 45 second cool down I have not yet confirmed if this item is reusable.
Author Comments: Yeah some people wanted me to make a Boss guide so here it is, this guide is based on the method of soloing bosses. 2 of the 3 bosses here use a invinci armor until a certain point or action is taken. All bosses heal. The death knight is the hardest its suggested that you do it with a friend but of course its possible to solo it.
Happy Halloween... Everyone! ^.^
A guide on bosses of Milmo and how to solo all of them, plus Halloween Event Medals Tips
Boss Beach:
The key of this battle is when the boss uses a spinning attack, through the spinning attack it becomes temporarily stunned and defense is wide open. When you use a axe to attack this boss you should be able to finish it off within 4th time repeating this process. Be warned of its sudden hop around attack it will be used randomly and it damages you by touch damage, the range is large but when it uses it the boss can be attacked preferable weapon is a projectile.
Tip: Stay around 3 Milmo character length from monster this prevents it from healing and will have a higher chance of causing the spinning attack some risks of this method is that it causes the boss to summon more traps and monsters.
Evil Alien Commander:
A easy fight as long you don't get impatient, be warned that every time the scenery spins and 3 Tesla balls come down it will summon 3 grounders that follow you around they do 1 damage for a every time you touch one. The bosses arm shot is slow and easy to dodge. The only thing you should worry in this fight is those ground attacks that follow you around.Tip: Attack when you have establish distance between the ground following electric and attack when those ground electric forces disappear. It should take a good 5 minutes or less if you have done this battle before. The only time this monster healths is when you lose.
Death Knight Nikonos:
A hard fight the hardest of all, the death knight has 1 style and does not change its very repetitive and very annoying. Especially when it summons ghosts to bother you, these ghosts can level your full health to 0 if you don't make them fan out first. When death knight summons skulls it usually tries to establish distance from you while it heals just go around the skulls and make sure to catch his attention to prevent massive healing.Tip: I had to use my ray gun for this fight because it was so hard to solo it with a axe especially when he summons the skulls. The second time I fought him I had someone help me and the best tip I can give is to have someone help you. Unless your very experienced with his fighting style you probably won't win alone.
Halloween Medals Tips:
Here is a full guide on how to quickly get all Event Medals for Halloween.
Dark Crabs=Swamp Island the area with 3 dark crabs respawning
Pumpkins=Spooky Island the area called Pumpkin Patch
Vampire=Sea Side Resort the lighthouse has lots of bats
Bugs=Lightmill Island or Sea Side Resort it is near the lightmill, and for sea side resort its at the sand beach
Reward: By doing all of this you get a item called Haunted Stone it summons ghosts for 2 minutes and has a 45 second cool down I have not yet confirmed if this item is reusable.
Author Comments: Yeah some people wanted me to make a Boss guide so here it is, this guide is based on the method of soloing bosses. 2 of the 3 bosses here use a invinci armor until a certain point or action is taken. All bosses heal. The death knight is the hardest its suggested that you do it with a friend but of course its possible to solo it.
Happy Halloween... Everyone! ^.^
Wednesday, October 27, 2010
Milmo Update #21
Content: Update 21
Coin Log:
Spooky Island= June Coupon
1st Room= Pencil (Sword)
2nd Room= 1 of 3 part item
Monster Log:
Monsters defeated on island counts for monster medals such as fiends and skulls
Monsters in house are not much importance of now other than ant which is required for a quest
Tune in next time for more story info.
Cursed Skull=1 HP 0.5 Damage
Dirty Cockroach=1 HP 0.5 Damage
Large Cockroach=2 HP 0.5 Damage
Spearman Ant=3 HP 1 Damage
Author Notes: Honestly I don't like defeating 250 pumpkins, a bit much only 4 pumpkins respawn every 1 minute. Suggested advice dig quest items while killing pumpkins 200 gems + 8 pumpkins every 2 minutes more or less.
Coin Log:
Spooky Island= June Coupon
1st Room= Pencil (Sword)
2nd Room= 1 of 3 part item
Monster Log:
Monsters defeated on island counts for monster medals such as fiends and skulls
Monsters in house are not much importance of now other than ant which is required for a quest
Quest Log Story:
Mice Blue is starting a resistance and ask for Stiggi's help and later finds out that Stiggi will not risk his circus, while this is happening Mice Gray is finding leftover projects items of the Mad Scientist. Mice Green keeps a watchful eye of transports from the 1st area to 2nd area. Mice Purple funds the resistance, at the same time Mice Blue speaks of another mouse Mouse Orange the mystery of Mouse Orange has yet to be released.Tune in next time for more story info.
Monster Book:
Evil Fiend= 1 HP 0.5 DamageCursed Skull=1 HP 0.5 Damage
Dirty Cockroach=1 HP 0.5 Damage
Large Cockroach=2 HP 0.5 Damage
Spearman Ant=3 HP 1 Damage
Author Notes: Honestly I don't like defeating 250 pumpkins, a bit much only 4 pumpkins respawn every 1 minute. Suggested advice dig quest items while killing pumpkins 200 gems + 8 pumpkins every 2 minutes more or less.
Friday, October 22, 2010
Paradise Paintball v2.0 update (1)
First update since V2.0 paradise paintball came out
Sniper Rifle damaged increase 70 any shot but head and +100 for head shot
New aiming option added for machine gun
colors desaturated
and empty rooms fixed
New h@cks(I don't download or use h@cks)
No Water(Useful in Lost Paradise since people like to snipe in water)
Unlimited Bullets(Useful since magma cannon uses a lot of ion ammo)
I'm only posting this to show my disgust at how fast the Paintball Paradise "Community" went from good to crap within 1 update.
Nothing interesting changed, community players being jerks whatever and such immature gamers moving in and players have decreased a lot. Lol I was called a "NUB" for killing this person 13 times when he actually killed me for the first he killed me a "****** piece of ****" Wow overkill first kill and calling someone bad words there is a true sign of a no life one who looks for a fight online I mean really, (Not discriminating any race or country) but judging by his rude reaction and his english he's probably American. I won't post the name because there is no point in arguing with a psychotic person.
Author Comment: This will be my last update for PP since it has gone under the rating of 2.0
Monday, October 18, 2010
Milmo Update 20 Guide to new features
Author Notes: I will keep a constant guide on updates in Milmo (Be warned) some updates might change previous features such as adventure coin location so consult my newest guide.
Update 20: Release of the first chat room island pretty simple area meant for chatting. Some adventure coins require that you use doors. Be sure to check doors around the island to find hidden spots.
Visitor island teleporter: Key is from the boss fight the large tank of monsters inside a tank. When entering the visitor island teleporter you will be transported to a boss map a alien boss. It will use a long charge toss beam toss and 3 static shockers will send following beams of light to hurt you. When beams of light fade attack the boss and keep moving around him to avoid getting hit.
Secret Alien Ruin: Nothing special here other than the last piece of the ray gun which has the same damage as a axe but ammo is more expensive.
Nikonos Island Blue Door: Key is on Treehouse island on the 2nd to highest platform on top of the special members area. Death Knight hard boss to solo best to bring a friend or another person, boss attack is easy to dodge he summons death skulls when quarter damage of health has depleted. Heals when you move too far from him. Repeat process of hitting running and making sure to stay close to him to prevent him from healing too much. When hurt use items or run away to get healing pick ups and have partner take over for you.
Secret cave that prevents entry: You get the key from Death Knight and you will receive a stone from the person inside(hehe won't post what is inside).
Update 20: Release of the first chat room island pretty simple area meant for chatting. Some adventure coins require that you use doors. Be sure to check doors around the island to find hidden spots.
Visitor island teleporter: Key is from the boss fight the large tank of monsters inside a tank. When entering the visitor island teleporter you will be transported to a boss map a alien boss. It will use a long charge toss beam toss and 3 static shockers will send following beams of light to hurt you. When beams of light fade attack the boss and keep moving around him to avoid getting hit.
Secret Alien Ruin: Nothing special here other than the last piece of the ray gun which has the same damage as a axe but ammo is more expensive.
Nikonos Island Blue Door: Key is on Treehouse island on the 2nd to highest platform on top of the special members area. Death Knight hard boss to solo best to bring a friend or another person, boss attack is easy to dodge he summons death skulls when quarter damage of health has depleted. Heals when you move too far from him. Repeat process of hitting running and making sure to stay close to him to prevent him from healing too much. When hurt use items or run away to get healing pick ups and have partner take over for you.
Secret cave that prevents entry: You get the key from Death Knight and you will receive a stone from the person inside(hehe won't post what is inside).
Sunday, September 26, 2010
Unity Multiplayer Critics Reviews (Updated)
Paradise paintball-- Has upgraded to Trial version 4.0!!! Unfortunately people are criticizing that upgrading to 4.0 was a mistake because the game features BLOOD smoke particles that appear when a person is shot, unlike the older versions instead of paintball being left on the wall brown dusk particles appear. Many people have told me that it has lots of resemblance to counter strike. People are skeptical of the bright colors but those are trial versions so it has yet to be finalized.
My Opinion: Good game but the way it is currently only younger audiences would be appreciative of this game, older users that enjoyed the older version could potentially be disgusted by this improvement as it has lost the basic fundamentals it had before now. The game name should be changed if they want to keep this improvement as Paradise Paintball and blood don't work well together.
Rating: 2.5/5 (Update) 1.5/5
(Update): Members of Cmune has claimed that graphics can't be changed and that it is impossible to revert to 3.0, I would have expected more from a professional registered company such as Cmune to monitor comments moving from Mods since one has suggested that graphics can't be changed although I use the same gaming creating program as them and changing Gui's and texture is the most simple tasks. Reverting to 3.0 is a harder task but not impossible as the scripts previously used have been trashed but a skilled action scripter should know the individual lines they use and remember what they created. Technically a skilled person (who already scripted the game once) should take half the time or less to recreate 3.0. So is Cmune feeding players false excuses to prevent fan base loss, apparently it seems that way.
Dead Frontier-- Has upgraded to 3D version!!! Most people have been greatly awaiting this improvement for half a year already and it has been finally released. Some people were skeptical about the game turning into 3D and some were afraid it might lose its basic fundamentals of how it plays, but all questions were soon answered a few days ago when 3D was released. A huge success 3D only upgrades the graphics and keeps the basic fundamentals survival horror. The release included More Outpost Areas around the city but unfortunately barricading in buildings is yet to be released.
My Opinion: Great game appeals to young and old players the graphics increased a bit, but a little problem as security errors pops up every now and then. Love the trash bins as they can be a warning as how much zombies are coming or where the zombies are or they can be used as temporary zombie blockers. The game overall has great expectations and I await the next update.
Rating: 4/5
Milmo-- Constant updates!!! As this game hasn't had a major update other than open beta, the maps have changed but the fundamentals hasn't changed one bit. People have been awaiting this to open for sometime, unfortunately the game is quite short and I have finished all the quests that is currently possible or ones that don't require more than a day to do. Game gets repetitive after you finish all initial quests and can be boring after, but drags people back to play again with updates that occur once a month maybe.
My Opinion: Milmo in itself is a great game it is probably very addicting until you finish everything possible at that point in time as completing all the quests and medals pretty much finishes the game, the makers of the game has taken a risky move by not adding a leveling system. A unique game because it has no leveling system but can be problematic for them in the long run as players are addicted until they finish all task to be done at the point in time.
Rating: 3.5/5
My Opinion: Good game but the way it is currently only younger audiences would be appreciative of this game, older users that enjoyed the older version could potentially be disgusted by this improvement as it has lost the basic fundamentals it had before now. The game name should be changed if they want to keep this improvement as Paradise Paintball and blood don't work well together.
Rating: 2.5/5 (Update) 1.5/5
(Update): Members of Cmune has claimed that graphics can't be changed and that it is impossible to revert to 3.0, I would have expected more from a professional registered company such as Cmune to monitor comments moving from Mods since one has suggested that graphics can't be changed although I use the same gaming creating program as them and changing Gui's and texture is the most simple tasks. Reverting to 3.0 is a harder task but not impossible as the scripts previously used have been trashed but a skilled action scripter should know the individual lines they use and remember what they created. Technically a skilled person (who already scripted the game once) should take half the time or less to recreate 3.0. So is Cmune feeding players false excuses to prevent fan base loss, apparently it seems that way.
Dead Frontier-- Has upgraded to 3D version!!! Most people have been greatly awaiting this improvement for half a year already and it has been finally released. Some people were skeptical about the game turning into 3D and some were afraid it might lose its basic fundamentals of how it plays, but all questions were soon answered a few days ago when 3D was released. A huge success 3D only upgrades the graphics and keeps the basic fundamentals survival horror. The release included More Outpost Areas around the city but unfortunately barricading in buildings is yet to be released.
My Opinion: Great game appeals to young and old players the graphics increased a bit, but a little problem as security errors pops up every now and then. Love the trash bins as they can be a warning as how much zombies are coming or where the zombies are or they can be used as temporary zombie blockers. The game overall has great expectations and I await the next update.
Rating: 4/5
Milmo-- Constant updates!!! As this game hasn't had a major update other than open beta, the maps have changed but the fundamentals hasn't changed one bit. People have been awaiting this to open for sometime, unfortunately the game is quite short and I have finished all the quests that is currently possible or ones that don't require more than a day to do. Game gets repetitive after you finish all initial quests and can be boring after, but drags people back to play again with updates that occur once a month maybe.
My Opinion: Milmo in itself is a great game it is probably very addicting until you finish everything possible at that point in time as completing all the quests and medals pretty much finishes the game, the makers of the game has taken a risky move by not adding a leveling system. A unique game because it has no leveling system but can be problematic for them in the long run as players are addicted until they finish all task to be done at the point in time.
Rating: 3.5/5
Dead Frontier "What I think?"
Dead frontier 3D in my opinion is a success as it keeps true to the birds eye view and survival horror feeling, even more intense now as the scenery can interact with the characters and the living dead. This game has kept the basis of its game play all it has change is the graphics.
Monday, September 20, 2010
Paintball Paradise
Comment: Yeah I do mostly free browser multiplayer game reviews and tips and hints if you haven't already noticed
Author notes: Yeah I don't have a guide to charge onward without thinking because I deem it useless to have one. Oh yeah I like the newest version of Paintball paradise I just don't like the sniper does only 70 damage for head shots I think it should be 100. The premium items make it super hard to kill a paying user. Oh and I hope to splat whoever is reading this guide one day lolz. :D
Sniper Guide 4 dumm... for pro's
Yeah you might be asking why should "I" read this guide? Well this guide is exactly gonna tell you why other guides won't help you.
- First of all other guides tell you "not to stay in 1 place" I say why not by leaving your hiding spot before the enemy even knows your hiding spot is pointless. (Sarcasm) "Sniped that guy time to move to next spot" *Boom* another sniper takes you out! (Most likely me I prey on people who move out of hiding spots)
- Second of all I don't suggest chargers/people who run out with a machine gun tough and ready to gun everybody try to charge directly (although strafing around) to a sniper if the sniper is good he will be able to take out the person wasting less than 4 shots.
- Third of all "Really can people be this predictable" using the most common hiding spots that people common use like the huge rock on top of paradise islands 2 can easily get 8 kills without death from aiming at one area.
- Fourth of all when you see gunfire flying in the distance get a good hiding spot in which you can take out people taking out your teammates "easy kill"
- Fifth if you suspect the person saw you before he died or close to death, well based up to you I would kill him(if he doesn't run away) and change sniping location.
Author notes: Yeah I don't have a guide to charge onward without thinking because I deem it useless to have one. Oh yeah I like the newest version of Paintball paradise I just don't like the sniper does only 70 damage for head shots I think it should be 100. The premium items make it super hard to kill a paying user. Oh and I hope to splat whoever is reading this guide one day lolz. :D
Monday, September 13, 2010
MilMo Rotten Teeth Tips (Event Quest)
Rotten Teeth can't be found on Rhugbard Island(Yeah I know I can't spell) and on the island with the huge rose, furthermore 1/3 of the teeth will be found near the beach/ocean location 1/3 on ledges and cliffs
Mushroom Forest--We need to move to higher ground!!!
Ancient Forest--We are sure to find something panning for gold
Cozyville--Wow with all of these crabs and plants there is no way we can find anything
Visitor Island--Even a book with pointless information is valuable
Swamp Island--These ledges sure take a toll on my stamina
Rose Island--The most grassy place is your best chance
Treehouse Island--Where a pirate would first land, right is the right way
Kraken Island--A rocky demise
Windmill Island--You have to start from the bottom when you rock climb
Cannon Island--Every Ledge has a reason especially the highest monument
Sage Oak Island--Far island hopping is fun
Nikonos Island--Rock Climbing again?
Part 2
Yeah it should be a no brainer but go to the cave of crystals and talk to one of the middle engravings of crystals
Hints: These won't give the exact location but you can figure out where they all are from this
Also(You don't need to dig or kill monsters to get a rotten tooth)
Boss beach--This object is 1 of a kind in the boss beachMushroom Forest--We need to move to higher ground!!!
Ancient Forest--We are sure to find something panning for gold
Cozyville--Wow with all of these crabs and plants there is no way we can find anything
Visitor Island--Even a book with pointless information is valuable
Swamp Island--These ledges sure take a toll on my stamina
Rose Island--The most grassy place is your best chance
Treehouse Island--Where a pirate would first land, right is the right way
Kraken Island--A rocky demise
Windmill Island--You have to start from the bottom when you rock climb
Cannon Island--Every Ledge has a reason especially the highest monument
Sage Oak Island--Far island hopping is fun
Nikonos Island--Rock Climbing again?
Part 2
Yeah it should be a no brainer but go to the cave of crystals and talk to one of the middle engravings of crystals
Monday, September 6, 2010
Minions Free Browser Multiplayer Guide
Minions is a free browser multiplayer game this is going to be my way to helping players better understand how to be more helpful. ^.^
Now on to business... Oh and every class can be weak against a stringer with proper teamwork Table of contents
1st=Do and Don'ts
2nd=Advice and Helpful Tips
3rd=Class weaknesses and Strengths (not including the registering tanks)
4th=Motivations to continue near hopeless games?
1st--Do and Don'ts
Do
--Strengths high shields personal heal does well as a solo class
--Weak Against to shouty and basher
--Strengths levels = high strength the basher receives the best level up damage boosts meaning as the game progresses the lowers the chance for the basher to be killed easily and can play a role to winning a game
--Weak Against to splodges, shouty, and stinger
--Strengths is very very fast has a long range and can block oncoming pursuers can heal multiple players has a very long sight skill
--Weak Against to bashers, splodges, and stingers
--Strengths speed skill and boost attack speed stun should be a important skill it can stop a tank entirely and can lead the tank to a early grave combined with other team members can use boost a skill that can be used to run away quick
--Weak against all classes but has the greatest advantage of them all if used correctly
--Strengths long range mortar and fast cooldown missles can give tanks a world of hurting and can fire mortars to the tower while being out of the towers range reload skill gives a second chance to killing your enemy
--Weak against all classes
Now on to business... Oh and every class can be weak against a stringer with proper teamwork Table of contents
1st=Do and Don'ts
2nd=Advice and Helpful Tips
3rd=Class weaknesses and Strengths (not including the registering tanks)
4th=Motivations to continue near hopeless games?
1st--Do and Don'ts
Do
- Do try to help your teammates whenever possible (when you have enough hp to protect them and not die)
- Do try to stay with your teammates(adds more percentage to overall success)
- Do try to focus on one target unless you are protecting a teammate from death
- Don't die a meaningless death charging to ambushes and killing no one
- Don't think you are a hero and try to destroy their battalion yourself
- Don't hide behind teammates it can block their escape and lead to their death
- When specials say speed use it to your advantage docs are the most underestimated class in the game but a docs performance can lead to victory or defeat
- Docs speed can lead stray or groups into a ambush
- Bashers gain the most per level the more you survive for a basher the better the chances you can pull a victory from a losing game more levels=high chance for victory
- Splodge the class that can pull a good shield to protect teammates from death their ability to take heavy hits are essential to the teams getaways rather lose the splodge and kill 3 of their teammates
- Stinger the stunner be sure you aim for the most dangerous threat to your team their most vulnerable player that can be taken out while its stunned
- Shouty the far range attacker supportive fire one of the most vulnerable classes with one of the most skill essential class can cut down a doc or basher with ease
- Docs speed can block a person from pursuing your teammates and get away easily
- A shouty is great for offensive tactics but don't get too overconfident because they lack defense
- Your team works better if you all stick together and attack one tank at the same time
- Stingers are extremely helpful to save teammates from destruction and can halt an enemies escape
- The order of most crucial tanks to destroy first to last: Basher, Stinger, shouty, medic, splodge
- Splodge Class
--Strengths high shields personal heal does well as a solo class
--Weak Against to shouty and basher
- Basher Class
--Strengths levels = high strength the basher receives the best level up damage boosts meaning as the game progresses the lowers the chance for the basher to be killed easily and can play a role to winning a game
--Weak Against to splodges, shouty, and stinger
- Medic Class
--Strengths is very very fast has a long range and can block oncoming pursuers can heal multiple players has a very long sight skill
--Weak Against to bashers, splodges, and stingers
- Stinger Class
--Strengths speed skill and boost attack speed stun should be a important skill it can stop a tank entirely and can lead the tank to a early grave combined with other team members can use boost a skill that can be used to run away quick
--Weak against all classes but has the greatest advantage of them all if used correctly
- Shouty Class
--Strengths long range mortar and fast cooldown missles can give tanks a world of hurting and can fire mortars to the tower while being out of the towers range reload skill gives a second chance to killing your enemy
--Weak against all classes
- Don't give up it may look hopeless but you can still win even if it is 5v4
- A doc can essentially double your team depending on the skill of his teammates a unfair match of 3v5 can still be won if your opponents are not pro
- If your internet lags for longer than 5 seconds then you should leave the game don't feel like you let your team down they probably will hate you more for lagging than lowering their chance to win the game
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