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Wednesday, August 22, 2012

Shopping Empire 2 Compatability List

Before Reading Note Orange is subject and scoring is by Green Positive Red is negative score

Shopping Empire 2 Walkthrough
Compatability list

Note:Terrace is Neutral no matter where you place it
Note:Everything else not listed is neutral
Note:Hall events do not influence whether a shop will turn into positive or negative

Hall Special Event Compatability
Positive-Jewelry, Gadget, Music, Elevator, ATM
Negative-None

Drug Store:
Positive- Sport
Negative-Baby, Salon, Supermarket, Cake, Ice Cream, Burger, Liquor, Steak, Sushi

Baby Store:
Positive-None
Negative-Drug Store, Cake, Ice Cream, Burger, Cafe, Steak, Sushi

BookStore:
Positive-Tattoo, Gadget, Music, Toy, Sport, Arcade, Movie Theater
Negative-None

Boutique:
Positive-Salon, Boutique, Jewelry, ATM
Negative-Ice Cream

Salon:
Positive-Boutique, Jewelry, ATM
Negative-Tattoo, Sport, Cake, Ice Cream, Burger, Cafe, Candy, Liquor, Steak, Sushi, Restroom

Jewelry:
Positive-Boutique, Salon, Jewelry, Tattoo, ATM
Negative-None

Supermarket:
Positive-Cake, Ice Cream, Burger, Cafe, Candy, Liquor, steak, Sushi, ATM
Negative-Drug, Restroom

Tattoo:
Positive-Book, Jewelry
Negative-Salon, Cafe

Gadget:
Positive-Book, Coffee, Arcade, Cinema, ATM
Negative-None

Music Shop:
Positive-Book
Negative-None

Toy Store:
Positive-Book, Ice Cream, Candy, Arcade
Negative-None

Sport Shop:
Positive-Drug, Book, Ice Cream, Restroom
Negative-Salon

Cake Shop:
Positive-Supermarket, Ice Cream, Cinema
Negative-Drug, Baby, Salon, Restroom

Ice Cream:
Positive-Supermarket, Toy, sport, Cake, Ice Cream, Burger, Coffee, Candy, Liquor, Steak, Sushi, Arcade, Cinema
Negative-Drug, Baby, Boutique, Salon, Restroom

Burger Shop:
Positive-Supermarket, Ice Cream, Cinema
Negative-Drug, Baby, Salon, Restroom

Cafe:
Positive-Supermarket, Liquor, Steak, Cinema, Restroom, ATM
Negative-Baby, Salon, Arcade

Candy Shop:
Positive-Supermarket, Toy, Ice Cream, Liquor, Arcade
Negative-Salon

Liquor Store:
Positive-Supermarket, Ice Cream, Cafe, Candy, Steak, Cinema, Restroom, ATM
Negative-Drug, Salon

Steak Shop:
Positive-Supermarket, Ice Cream, Cafe, Liquor, Sushi
Negative-Drug, Baby, Salon, Restroom

Sushi Shop:
Positive-Supermarket, Ice Cream, Steak
Negative-Drug, Baby, Salon, Restroom

Arcade:
Positive-Book, Gadget, Toy, Ice Cream, Candy, Restroom, Elevator, ATM
Negative-Cafe

Cinema:
Positive-Gadget, Cake, Ice Cream, Burger, Cafe, Liquor, Restroom, Elevator, ATM
Negative-None

Restroom:
Positive-Sport, Cafe, Liquor, Arcade, Cinema, Elevator,
Negative-Salon, Supermarket, Cake, Ice Cream, Burger, Steak, Sushi

Elevator:
Positive-Arcade, Cinema, Restroom, ATM
Negative-None

ATM:
Positive-Boutique, Salon, Jewelry, Supermarket, Gadget, Cafe, Liquor, Arcade, Cinema, Elevator
Negative-None

Author Notes:  I had a little of a laugh scrolling through these because of some of the compatibility such as Sport Store + Drug=Positive "I see what you did there"

Monday, January 30, 2012

Red Crucible 2 (Damage Guide)

This is a guide based on weapon damage as of (insert post date).  Damage calculations are based on estimates and are not to be taken for exact numbers.  Tested weapons M9, M16, SAW, AT4, Helicopter, AA Tank, Artillery Tank, Main Battery Tank, Rocket Tank.

Author Post:  (Red) Important information (Orange) Author Notes and Posts (Blue) Listed Information

Red Crucible 2 Data

AT4/RPG-22 --1 per Mag
1 Helicopter Tank
2 AA Tank
2 Artillery Truck
3 Main Battery Tank
2 Rocket Tank


SAW/RPK --100 per Mag
150 Helicopter
800 AA Tank
500 Artillery Truck
1300 Main Battery Tank
1000 Rocket Tank


M16/AK74 --32 rounds per Mag
150 Helicopter
896 AA Tank
384 Artillery Truck
1152 Main Battery Tank
1024 Rocket Tank
1 head
3 shot body
5 feet

M9/Markarov --15 Rounds per Mag
145 Helicopter
660 AA Tank
420 Artillery Truck
960 Main Battery Tank
780 Rocket Tank
Head 1
Body ???
Leg ???

Knife
Human 1
Vehicle Infinity

Helicopter --4 per Mag Direct Hits
1 Helicopter
4 AA Tank
2 Artillery Truck
7 Main Battery Tank
6 Rocket Tank

AA Tank --30 per Mag
30 Helicopter
150 AA Tank
95 Artillery Truck
215 Main Battery Tank
135 Rocket Tank

Artillery Tank --10 per Mag
1 Rocket 100 Bullet Helicopter
4 Rockets 360 Bullet AA Tank
2 Rocket 200 Bullet Artillery Truck
5 Rockets 450 Bullet Main Battery Tank
4 Rocket 380 Bullet Rocket Tank

Main Battery Tank --10 per mag
2 Cannon 100 Bullet Helicopter
9 Cannon 360 Bullet AA Tank
6 Cannon 200 Bullet Artillery Truck
14 Cannon 450 Bullet Main Battery Tank
12 Cannon 380 Bullet Rocket Tank

Rocket tank --10 per Mag
1 Rocket 100 Bullet Helicopter
6 Rocket 360 Bullet AA Tank
2 Rocket 200 Bullet Artillery Truck
6 Rocket 450 Bullet Main Battery Tank
4 Rocket 380 Bullet Rocket Tank

Author Comment:  There are some weapons that have a notable difference in damage some weapons are more effective toward different groups of vehicles, for ex. like the AA gun is more effective toward the rocket tank than it is against another AA gun.