Now on to business... Oh and every class can be weak against a stringer with proper teamwork Table of contents
1st=Do and Don'ts
2nd=Advice and Helpful Tips
3rd=Class weaknesses and Strengths (not including the registering tanks)
4th=Motivations to continue near hopeless games?
1st--Do and Don'ts
Do
- Do try to help your teammates whenever possible (when you have enough hp to protect them and not die)
- Do try to stay with your teammates(adds more percentage to overall success)
- Do try to focus on one target unless you are protecting a teammate from death
- Don't die a meaningless death charging to ambushes and killing no one
- Don't think you are a hero and try to destroy their battalion yourself
- Don't hide behind teammates it can block their escape and lead to their death
- When specials say speed use it to your advantage docs are the most underestimated class in the game but a docs performance can lead to victory or defeat
- Docs speed can lead stray or groups into a ambush
- Bashers gain the most per level the more you survive for a basher the better the chances you can pull a victory from a losing game more levels=high chance for victory
- Splodge the class that can pull a good shield to protect teammates from death their ability to take heavy hits are essential to the teams getaways rather lose the splodge and kill 3 of their teammates
- Stinger the stunner be sure you aim for the most dangerous threat to your team their most vulnerable player that can be taken out while its stunned
- Shouty the far range attacker supportive fire one of the most vulnerable classes with one of the most skill essential class can cut down a doc or basher with ease
- Docs speed can block a person from pursuing your teammates and get away easily
- A shouty is great for offensive tactics but don't get too overconfident because they lack defense
- Your team works better if you all stick together and attack one tank at the same time
- Stingers are extremely helpful to save teammates from destruction and can halt an enemies escape
- The order of most crucial tanks to destroy first to last: Basher, Stinger, shouty, medic, splodge
- Splodge Class
--Strengths high shields personal heal does well as a solo class
--Weak Against to shouty and basher
- Basher Class
--Strengths levels = high strength the basher receives the best level up damage boosts meaning as the game progresses the lowers the chance for the basher to be killed easily and can play a role to winning a game
--Weak Against to splodges, shouty, and stinger
- Medic Class
--Strengths is very very fast has a long range and can block oncoming pursuers can heal multiple players has a very long sight skill
--Weak Against to bashers, splodges, and stingers
- Stinger Class
--Strengths speed skill and boost attack speed stun should be a important skill it can stop a tank entirely and can lead the tank to a early grave combined with other team members can use boost a skill that can be used to run away quick
--Weak against all classes but has the greatest advantage of them all if used correctly
- Shouty Class
--Strengths long range mortar and fast cooldown missles can give tanks a world of hurting and can fire mortars to the tower while being out of the towers range reload skill gives a second chance to killing your enemy
--Weak against all classes
- Don't give up it may look hopeless but you can still win even if it is 5v4
- A doc can essentially double your team depending on the skill of his teammates a unfair match of 3v5 can still be won if your opponents are not pro
- If your internet lags for longer than 5 seconds then you should leave the game don't feel like you let your team down they probably will hate you more for lagging than lowering their chance to win the game
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