Before Reading Note Orange is subject and scoring is by Green Positive Red is negative score
Shopping Empire 2 Walkthrough
Compatability list
Note:Terrace is Neutral no matter where you place it
Note:Everything else not listed is neutral
Note:Hall events do not influence whether a shop will turn into positive or negative
Hall Special Event Compatability
Positive-Jewelry, Gadget, Music, Elevator, ATM
Negative-None
Drug Store:
Positive- Sport
Negative-Baby, Salon, Supermarket, Cake, Ice Cream, Burger, Liquor, Steak, Sushi
Baby Store:
Positive-None
Negative-Drug Store, Cake, Ice Cream, Burger, Cafe, Steak, Sushi
BookStore:
Positive-Tattoo, Gadget, Music, Toy, Sport, Arcade, Movie Theater
Negative-None
Boutique:
Positive-Salon, Boutique, Jewelry, ATM
Negative-Ice Cream
Salon:
Positive-Boutique, Jewelry, ATM
Negative-Tattoo, Sport, Cake, Ice Cream, Burger, Cafe, Candy, Liquor, Steak, Sushi, Restroom
Jewelry:
Positive-Boutique, Salon, Jewelry, Tattoo, ATM
Negative-None
Supermarket:
Positive-Cake, Ice Cream, Burger, Cafe, Candy, Liquor, steak, Sushi, ATM
Negative-Drug, Restroom
Tattoo:
Positive-Book, Jewelry
Negative-Salon, Cafe
Gadget:
Positive-Book, Coffee, Arcade, Cinema, ATM
Negative-None
Music Shop:
Positive-Book
Negative-None
Toy Store:
Positive-Book, Ice Cream, Candy, Arcade
Negative-None
Sport Shop:
Positive-Drug, Book, Ice Cream, Restroom
Negative-Salon
Cake Shop:
Positive-Supermarket, Ice Cream, Cinema
Negative-Drug, Baby, Salon, Restroom
Ice Cream:
Positive-Supermarket, Toy, sport, Cake, Ice Cream, Burger, Coffee, Candy, Liquor, Steak, Sushi, Arcade, Cinema
Negative-Drug, Baby, Boutique, Salon, Restroom
Burger Shop:
Positive-Supermarket, Ice Cream, Cinema
Negative-Drug, Baby, Salon, Restroom
Cafe:
Positive-Supermarket, Liquor, Steak, Cinema, Restroom, ATM
Negative-Baby, Salon, Arcade
Candy Shop:
Positive-Supermarket, Toy, Ice Cream, Liquor, Arcade
Negative-Salon
Liquor Store:
Positive-Supermarket, Ice Cream, Cafe, Candy, Steak, Cinema, Restroom, ATM
Negative-Drug, Salon
Steak Shop:
Positive-Supermarket, Ice Cream, Cafe, Liquor, Sushi
Negative-Drug, Baby, Salon, Restroom
Sushi Shop:
Positive-Supermarket, Ice Cream, Steak
Negative-Drug, Baby, Salon, Restroom
Arcade:
Positive-Book, Gadget, Toy, Ice Cream, Candy, Restroom, Elevator, ATM
Negative-Cafe
Cinema:
Positive-Gadget, Cake, Ice Cream, Burger, Cafe, Liquor, Restroom, Elevator, ATM
Negative-None
Restroom:
Positive-Sport, Cafe, Liquor, Arcade, Cinema, Elevator,
Negative-Salon, Supermarket, Cake, Ice Cream, Burger, Steak, Sushi
Elevator:
Positive-Arcade, Cinema, Restroom, ATM
Negative-None
ATM:
Positive-Boutique, Salon, Jewelry, Supermarket, Gadget, Cafe, Liquor, Arcade, Cinema, Elevator
Negative-None
Author Notes: I had a little of a laugh scrolling through these because of some of the compatibility such as Sport Store + Drug=Positive "I see what you did there"
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Wednesday, August 22, 2012
Monday, January 30, 2012
Red Crucible 2 (Damage Guide)
This is a guide based on weapon damage as of (insert post date). Damage calculations are based on estimates and are not to be taken for exact numbers. Tested weapons M9, M16, SAW, AT4, Helicopter, AA Tank, Artillery Tank, Main Battery Tank, Rocket Tank.
Author Post: (Red) Important information (Orange) Author Notes and Posts (Blue) Listed Information
Red Crucible 2 Data
AT4/RPG-22 --1 per Mag
1 Helicopter Tank
2 AA Tank
2 Artillery Truck
3 Main Battery Tank
2 Rocket Tank
SAW/RPK --100 per Mag
150 Helicopter
800 AA Tank
500 Artillery Truck
1300 Main Battery Tank
1000 Rocket Tank
M16/AK74 --32 rounds per Mag
150 Helicopter
896 AA Tank
384 Artillery Truck
1152 Main Battery Tank
1024 Rocket Tank
1 head
3 shot body
5 feet
M9/Markarov --15 Rounds per Mag
145 Helicopter
660 AA Tank
420 Artillery Truck
960 Main Battery Tank
780 Rocket Tank
Head 1
Body ???
Leg ???
Knife
Human 1
Vehicle Infinity
Helicopter --4 per Mag Direct Hits
1 Helicopter
4 AA Tank
2 Artillery Truck
7 Main Battery Tank
6 Rocket Tank
AA Tank --30 per Mag
30 Helicopter
150 AA Tank
95 Artillery Truck
215 Main Battery Tank
135 Rocket Tank
Artillery Tank --10 per Mag
1 Rocket 100 Bullet Helicopter
4 Rockets 360 Bullet AA Tank
2 Rocket 200 Bullet Artillery Truck
5 Rockets 450 Bullet Main Battery Tank
4 Rocket 380 Bullet Rocket Tank
Main Battery Tank --10 per mag
2 Cannon 100 Bullet Helicopter
9 Cannon 360 Bullet AA Tank
6 Cannon 200 Bullet Artillery Truck
14 Cannon 450 Bullet Main Battery Tank
12 Cannon 380 Bullet Rocket Tank
Rocket tank --10 per Mag
1 Rocket 100 Bullet Helicopter
6 Rocket 360 Bullet AA Tank
2 Rocket 200 Bullet Artillery Truck
6 Rocket 450 Bullet Main Battery Tank
4 Rocket 380 Bullet Rocket Tank
Author Comment: There are some weapons that have a notable difference in damage some weapons are more effective toward different groups of vehicles, for ex. like the AA gun is more effective toward the rocket tank than it is against another AA gun.
Author Post: (Red) Important information (Orange) Author Notes and Posts (Blue) Listed Information
Red Crucible 2 Data
AT4/RPG-22 --1 per Mag
1 Helicopter Tank
2 AA Tank
2 Artillery Truck
3 Main Battery Tank
2 Rocket Tank
SAW/RPK --100 per Mag
150 Helicopter
800 AA Tank
500 Artillery Truck
1300 Main Battery Tank
1000 Rocket Tank
M16/AK74 --32 rounds per Mag
150 Helicopter
896 AA Tank
384 Artillery Truck
1152 Main Battery Tank
1024 Rocket Tank
1 head
3 shot body
5 feet
M9/Markarov --15 Rounds per Mag
145 Helicopter
660 AA Tank
420 Artillery Truck
960 Main Battery Tank
780 Rocket Tank
Head 1
Body ???
Leg ???
Knife
Human 1
Vehicle Infinity
Helicopter --4 per Mag Direct Hits
1 Helicopter
4 AA Tank
2 Artillery Truck
7 Main Battery Tank
6 Rocket Tank
AA Tank --30 per Mag
30 Helicopter
150 AA Tank
95 Artillery Truck
215 Main Battery Tank
135 Rocket Tank
Artillery Tank --10 per Mag
1 Rocket 100 Bullet Helicopter
4 Rockets 360 Bullet AA Tank
2 Rocket 200 Bullet Artillery Truck
5 Rockets 450 Bullet Main Battery Tank
4 Rocket 380 Bullet Rocket Tank
Main Battery Tank --10 per mag
2 Cannon 100 Bullet Helicopter
9 Cannon 360 Bullet AA Tank
6 Cannon 200 Bullet Artillery Truck
14 Cannon 450 Bullet Main Battery Tank
12 Cannon 380 Bullet Rocket Tank
Rocket tank --10 per Mag
1 Rocket 100 Bullet Helicopter
6 Rocket 360 Bullet AA Tank
2 Rocket 200 Bullet Artillery Truck
6 Rocket 450 Bullet Main Battery Tank
4 Rocket 380 Bullet Rocket Tank
Author Comment: There are some weapons that have a notable difference in damage some weapons are more effective toward different groups of vehicles, for ex. like the AA gun is more effective toward the rocket tank than it is against another AA gun.
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